From a group chat to an on-chain game economy
DegensQuest meets your community where it already hangs out. Add one bot and Telegram becomes a multiplayer gaming server where every match, quest, and season pays out real QUEST on Base. Here is the full loop, end to end.
Five steps, then it compounds
Each step feeds the next: more play fills the leaderboards, leaderboards drive seasons, and seasons pull more players into the loop.
- Step 01
Add the bot to your Telegram group
Invite @degensquestbot to any group chat. No downloads, no setup wizard, no smart-contract knowledge required — permissions are scoped to exactly what the games need.
- Step 02
Your group becomes a game server
The chat instantly turns into a multiplayer arena. Matchmaking, timers, scoring, cooldowns, and leaderboards run automatically in the background — your members just type commands.
- Step 03
Play games, quests, and raids
Fire off boss raids, PvP duels, trivia tournaments, prediction rounds, and on-chain quests. Solo, co-op, or whole-group — every match is a deterministic, replayable session.
- Step 04
Earn XP and QUEST, climb the leaderboards
Wins convert to XP and QUEST, settled transparently on Base. Live global and per-guild leaderboards update in real time, and your progress is shareable on public profile pages.
- Step 05
Guilds compete across seasons
Bundle your members into a guild with shared XP, treasury, and standings, then battle other communities through recurring seasons with prize pools funded directly by the Hook.
Real payouts, funded by swap fees
The rewards you earn are not subsidized from a treasury that runs dry. They are funded continuously and transparently by trading activity itself.
Every buy and sell of QUEST routes through a custom Uniswap v4 Hook. It takes a small fee — hard-capped in the contract at 1% and never higher — and splits it on-chain across nine reward buckets, including game rewards, season prize pools, staking, and creator and referral rewards.
There is no manual treasury and no custody step in the middle. The split is verifiable on Base, and every percentage is governance-configurable — so the community can tune where value flows over time.
Provably fair, by design
When money is on the line, trust is not enough. DegensQuest is engineered so outcomes are reproducible, payouts are exactly-once, and luck cannot be rigged.
Deterministic, replayable matches
Game logic is pure: the same inputs always produce the same result, with no hidden clocks or random calls inside a match. Every session can be re-run from its event log, so any disputed outcome is verifiable — not a matter of trust.
One audited path to rewards
No game can mint tokens or write a leaderboard on its own. Every payout flows through a single, idempotent settlement layer that applies each reward exactly once — the security spine that keeps farming and double-claims out.
Secure, provable randomness
Gameplay uses a seeded cryptographic stream so luck is fair but reproducible. High-value outcomes and loot use commit-reveal and Chainlink VRF, so nobody — not even the house — can predict or rig a draw.
Anti-cheat, cooldowns, and replay logs
Per-action cooldowns, rate limits, single-writer match ordering, and append-only logs make automation and spam unprofitable. Rewards are designed to pay real players and communities, not bot farms.
Telegram first — everywhere next
The game engine is client-agnostic. Telegram is live today; the same games, guilds, and seasons are built to extend across every surface your community lives on.
Telegram
The first client. Add @degensquestbot to any group and start playing in seconds.
Discord
Bring the same games, guilds, and seasons to Discord servers.
X & Farcaster
Social-native quests and raids that play out directly in the feed.
Web
A full web app for profiles, leaderboards, and the QUEST dashboard.
Mobile
Native mobile play, plus a third-party SDK so any community can plug in.
Roadmap surfaces beyond Telegram are illustrative of direction and may ship in a different order.
The essentials, answered
Still curious? The docs go deeper on architecture, the token, and the game engine.
Add the bot. Start the loop.
It takes one invite to turn your Telegram group into a game server and start earning QUEST on Base.